Game Guide › Silver & Levels
Silver & Levels
What a match pays.
Every match pays, win or lose. Silver buys; XP raises your level.
- Earned
- Every real match, and the village’s doors
- Levels
- Up to 60, each with Silver
- Titles
- At milestones, and for achievements
- Counts
- With villagers or with players
- A match pays more for winning, surviving and good plays — finding a Werewolf, saving a player, placing a log.
- The score screen shows every line of it as it counts up.
- Potions and boons add more for a while; a patron at your table adds XP for everyone.
- At level 60, the Moons begin.
Silver and XP. Every real match earns both, win or lose, with more for winning, surviving and good plays such as finding a Werewolf, saving a player or placing a log. XP raises your level, up to 60, and every level brings Silver and, at milestones, a new title.
Where else Silver comes from. Jobs collected at the Notice Board, pieces made at the forge, pages found for your Journal, villagers heard out, achievements, and finds sold to Mira.
